This is my Solar System Simulation project submission. I have added the following elements:

1. All of the remaining planets (Mercury, Venus, Mars, Jupiter, Saturn, Uranus, Neptune, and Pluto. The all have sound cut offs and rotations that are based on equatorial speeds in km/h.

2. I have made all of the planets more realistic in terms of tilt from horizontal (Did you know that Pluto rotates on its side?)

3. I have spaced out the planets where 1 astronomical unit equals 1 meter in Unity. Note that Pluto is 40 m to the sun and near impossible to see in the game, but it is there for completeness. 

4. I have adjusted the relative sizes of all the planets to each other. Note the sun is 1/10th of the size so that the user can more easily make out the very small planets in front of it.

5. Sun spots have been added using a particle system simulation and texture has been updated. The sun spots slowly spin around the sun as well to give a more dynamic effect of the sun. This was learned using this Unity learning blog.

6. Rings were added to Saturn also learned from the aforementioned Unity learning blog.

Download

Download
macOS.zip 36 MB
Download
Windows.zip 26 MB

Leave a comment

Log in with itch.io to leave a comment.