SolarSystem
This is my Solar System Simulation project submission. I have added the following elements:
1. All of the remaining planets (Mercury, Venus, Mars, Jupiter, Saturn, Uranus, Neptune, and Pluto. The all have sound cut offs and rotations that are based on equatorial speeds in km/h.
2. I have made all of the planets more realistic in terms of tilt from horizontal (Did you know that Pluto rotates on its side?)
3. I have spaced out the planets where 1 astronomical unit equals 1 meter in Unity. Note that Pluto is 40 m to the sun and near impossible to see in the game, but it is there for completeness.
4. I have adjusted the relative sizes of all the planets to each other. Note the sun is 1/10th of the size so that the user can more easily make out the very small planets in front of it.
5. Sun spots have been added using a particle system simulation and texture has been updated. The sun spots slowly spin around the sun as well to give a more dynamic effect of the sun. This was learned using this Unity learning blog.
6. Rings were added to Saturn also learned from the aforementioned Unity learning blog.
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